enumerate installed audio/video codecs
Published: 12. February 2012 | Updated: 12. February 2012License: Microsoft Public License (MS-PL)
Categories: Windows
Tags: C# Media Win32 Windows WMI
Import namespaces
using System; using System.Collections.Generic; using System.Management; // requires adding System.Management reference to project
Code
ManagementObjectSearcher searcher = new ManagementObjectSearcher("SELECT * FROM Win32_CodecFile"); ManagementObjectCollection collection = searcher.Get(); var items = new List<Win32_CodecFile>(); foreach (ManagementObject obj in collection) { var item = new Win32_CodecFile(); item.AccessMask = (uint?)obj["AccessMask"]; item.Archive = (bool?)obj["Archive"]; item.Caption = (string)obj["Caption"]; item.Compressed = (bool?)obj["Compressed"]; item.CompressionMethod = (string)obj["CompressionMethod"]; item.CreationClassName = (string)obj["CreationClassName"]; item.CreationDate = (string)obj["CreationDate"]; item.CSCreationClassName = (string)obj["CSCreationClassName"]; item.CSName = (string)obj["CSName"]; item.Description = (string)obj["Description"]; item.Drive = (string)obj["Drive"]; item.EightDotThreeFileName = (string)obj["EightDotThreeFileName"]; item.Encrypted = (bool?)obj["Encrypted"]; item.EncryptionMethod = (string)obj["EncryptionMethod"]; item.Extension = (string)obj["Extension"]; item.FileName = (string)obj["FileName"]; item.FileSize = (ulong?)obj["FileSize"]; item.FileType = (string)obj["FileType"]; item.FSCreationClassName = (string)obj["FSCreationClassName"]; item.FSName = (string)obj["FSName"]; item.Group = (string)obj["Group"]; item.Hidden = (bool?)obj["Hidden"]; item.InstallDate = (string)obj["InstallDate"]; item.InUseCount = (ulong?)obj["InUseCount"]; item.LastAccessed = (string)obj["LastAccessed"]; item.LastModified = (string)obj["LastModified"]; item.Manufacturer = (string)obj["Manufacturer"]; item.Name = (string)obj["Name"]; item.Path = (string)obj["Path"]; item.Readable = (bool?)obj["Readable"]; item.Status = (string)obj["Status"]; item.System = (bool?)obj["System"]; item.Version = (string)obj["Version"]; item.Writeable = (bool?)obj["Writeable"]; items.Add(item); }
Class
public class Win32_CodecFile { public uint? AccessMask; public bool? Archive; public string Caption; public bool? Compressed; public string CompressionMethod; public string CreationClassName; public string CreationDate; public string CSCreationClassName; public string CSName; public string Description; public string Drive; public string EightDotThreeFileName; public bool? Encrypted; public string EncryptionMethod; public string Extension; public string FileName; public ulong? FileSize; public string FileType; public string FSCreationClassName; public string FSName; public string Group; public bool? Hidden; public string InstallDate; public ulong? InUseCount; public string LastAccessed; public string LastModified; public string Manufacturer; public string Name; public string Path; public bool? Readable; public string Status; public bool? System; public string Version; public bool? Writeable; }
| Send us feedback about this snippet » |





